Update time: 2023-06-28
I work overtime on weekends, waiting for the code to be submitted before testing the new version, and write a few sentences when I am bored.
1. Internet innovation comes from the inspiration and talent of innovators, not from expectations of profits. Not innovating because of "fear of copying" is just an excuse for the incompetent.
2. The greatest value of innovation does not lie in the realization of some new functions and interface interaction effects, but in the realization of a unique value closed loop. The new value closed loop is your barrier against plagiarists. If others copy your new functions, new interfaces, and new interactions and immediately catch up with you, such innovation will be too weak.
3. Powerful innovation often has strong values behind it. It is based on a unique product concept to promote the continuous evolution of the product. The path is clear and the choices are measured. Every major update leaves plagiarists a few blocks away. Innovation without values is just an idea and will be destroyed after reading.
4. The user benefits brought by innovation are, in the final analysis, a clichéd “experience”. This means that diamond creativity also requires solid basic product skills to realize. The basic skills are not in place and the technical support cannot keep up. As a result, the opponents improve and overtake them. At this time, the curse is just the cry of the weak.
5. The products made by large companies are also divided into three levels: high, middle and low. There are very few ace players. If the product experience of the entrepreneurial team cannot even match the mid-range level of large companies, it is really embarrassing to accuse others of shameless plagiarism. The Ace Army does not move out easily - not touching the core interests of large companies is also one of the innovative strategies.
6. Just mentioned the value closed loop, the unique user ecology is often part of the value closed loop. The user structure of large companies is complex, and it is difficult to accurately import traffic. Therefore, for products that rely on "community ecology", the promotion resources of large companies are all over the place, so there is nothing to be afraid of. The harder they are pushed, the faster they will die.
To sum up (only these 6 items come to mind for the moment), plagiarism cannot destroy innovation, but can only defeat those "idea realizations" that cannot form a closed value loop, lack strong values, and have insufficient product execution capabilities. Whether at home or abroad, it is extremely rare for powerful innovative products to be defeated and killed by plagiarists; there are easily hundreds of cases where powerful innovative products have been leading the way for large companies for a long time.
Your destiny has nothing to do with the morality of the Internet market, but to do with your own strength and wisdom.
I have always believed that in most cases, plagiarists work with you to open up new markets, educate new users, and make the cake bigger; on the other hand, they also serve as motivation for you to fight hard, making you tighten your muscles and dare not slack off. . Even if it really surpasses you one day, as long as the new market is large enough and the products can be differentiated, even if you are the third, fourth, and fifth, the market benefits gained by the innovator will probably still exceed those of silent expansion alone.
After all, Internet product innovation does not mean monopoly, nor does it mean dominating the mountain. "I designed the pull-down refresh effect, which no one else is allowed to use. I designed the waterfall flow style, which no one else is allowed to use. I designed the group function, which no one else is allowed to use. I designed the hybrid timeline and event axis. No one else is allowed to use the way the pictures are displayed." Apart from making people angry, these words really have no effect.
Finally, the above views are only for Internet products in a narrow sense, excluding hardware and games. Every time I talk about this topic, a group of gamers come to scold me. Please, I don’t understand your business, so I won’t express my opinion.